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>> THIS SITE:
introduces music-multimedia technologist/performer/show designer Shueh-li Ong and her partnership with music-software technologist-performer Michael Spicer. It is also about their experimental music technology research and their performance genre Extended Interactive Multimedia Performance. When Electric Muse was formed in 1998 Singapore by these two Australians, their primary business goal was to build and market music technology for music edutainment applications. This business grew to include live performance, education and show design and planning. As demand for their work grew, so did their reputation for being a multimedia performance art group that extends the musical norm for live performance. >> ABOUT US: Multimedia veterans Shueh-li Ong Director & Composer of Electric Muse and Michael Spicer Consultant of Electric Muse first ventured into business together with 'Multimedia Creative Concepts' in Australia ('90), involving Film/TV Music, Music Synthesis/Technology, Computer Music Composition and Computer Animation. In 1993 they were invited by a Singapore multimedia company to contribute their expertise in the audio and multimedia fields. The duo moved to Singapore where Shueh-li led the Marketing Department whilst Michael designed specialised audio applications as Senior Software Programmer. The formation of the Special Projects Department ('95) allowed Shueh-li, who concurrently headed it AND Michael as Project Leader, to initiate design and research into "virtual" musical instruments, algorithmic compositional techniques and 2D/3D animation designs. These became the foundation for a series of award- winning Music Edutainment CDs, and its companion website which doubled as a cyber playhouse for experimental research. This dynamic partnership continues in the form of Electric Muse (estb. 1998) when they decided to return to the other industry they loved. >>THE NAME Electric Muse has as its agenda to uphold the integrity of performance musicianship. They hope to continue to develop interactive music technology for professional users and encourage non-trained but aspiring musicians to discover a world of their own in music. >> 2007 |
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